Thria

Description:

Thria
Male Biped (Claws) Summoner (Synthesist) 6/Archmage 3
N Medium humanoid (human)
Hero Points 6
Init 5; Senses Perception +3


Defense

AC 22, touch 12, flat-footed 20 (2 shield, 2 Dex, +8 natural)
Vig 47 (6d8) Wnd 28 (Threshold 9)
Fort
6, Ref 6, Will 10
Defensive Abilities hard to kill

Offense

Speed 40 ft., fly 40 ft. (good)
Melee (L) cataclysm 7 (2d617/18-20+1d6 fire) and
   2 claws 8 (1d411)
Special Attacks mythic power (9/day, surge 1d6)
Spell-Like Abilities (CL 6th; concentration +12)
   9/day—summon monster
Summoner (Synthesist) Spells Known (CL 6th; concentration +12):
2nd (5/day)—bull’s strength, haste [M], lesser evolution surge (DC 18), summon eidolon
1st (6/day)—enlarge person [M] (DC 17), grease [M] (DC 17), lesser rejuvenate eidolon, shield
0 (at will)—arcane mark, detect magic, guidance, light, message, resistance

Statistics

Str 20, Dex 14, Con 14, Int 19, Wis 17, Cha 22
Base Atk
5; CMB 8; CMD 22 (can’t be tripped)
Feats Brew Potion, Furious Focus, – Custom Feat -, Mythic Spell Lore [M], Power Attack, Power Attack [M]
Traits anatomist, magical lineage
Skills Acrobatics +3 (
7 jump), Appraise 6, Bluff +8, Craft (alchemy) +8, Craft (blacksmith) +13, Fly +10, Handle Animal +10, Knowledge (arcana) +13, Knowledge (dungeoneering) +10, Knowledge (engineering) +13, Knowledge (nature) +8, Knowledge (planes) +8, Linguistics +10, Ride +6, Spellcraft +13, Swim +6, Use Magic Device +15
Languages Abyssal, Adlet, Aklo, Aquan, Auran, Azlanti, Boggard, Common
SQ amazing initiative, eidolon link, fused eidolon, fused link, hero points, maker’s jump, recuperation, share spells with eidolon, shielded meld
Combat Gear scabbard of keen edges; Other Gear cataclysm, candle, 150 gp

TRACKED RESOURCES

Amazing Initiative (1/round) (Ex) – 0/1
Fused Eidolon – 0/45
Keen Edge (3/day) – 0/3
Maker’s Jump (1/day) (Sp) – 0/1
Mythic Power (9/day, Surge +1d6) – 0/9
Summon Monster III (9/day) (Sp) – 0/9

Special Abilities

Amazing Initiative (1/round) (Ex) As a free action, use 1 power to gain an extra standard action (can’t be used to cast a spell).
Anatomist +1 to confirm critical hits.
Crafting Mastery (Ex) Can craft any magic item. If you also have the feat, 2x speed & roll all checks twice.
Eidolon Link (Ex) Mental link allows communication over any distance, but share magic item slots.
Flight (40 feet, Good) You can fly!
Fused Eidolon A synthesist summons the essence of a powerful outsider to meld with his own being. The synthesist wears the eidolon like translucent, living armor. The eidolon mimics all of the synthesist’s movements, and the synthesist perceives through the eidolo
Fused Link (Su) Starting at 1st level, the synthesist forms a close bond with his eidolon. Whenever the temporary hit points from his eidolon would be reduced to 0, the summoner can, as a free action, sacrifice any number of his own hit points. Each hit point sacrif
Hard to Kill (Ex) Automatically stabilize when dying, and only die at neg Con x 2.
Hero Points (6) Hero Points can be spent at any time to grant a variety of bonuses.
Magical Lineage (Grease) A chosen spell counts as 1 level lower when metamagic feats are applied to it.
Maker’s Jump (1/day) (Sp) At 6th level, whenever the synthesist is fused with his eidolon, the synthesist can cast dimension door as a spell-like ability using his caster level. This ability only affects the fused synthesist and eidolon. The synthesist can use this abi
Many Forms (3 minutes) (Su) Alter self at will, spend 1 power to use polymorph for 1 minute per tier.
Mythic Power (9/day, Surge +1d6) Use this power to perform your mythic abilities.
Mythic Spell Lore [Mythic] Gain mythic spells equal to your mythic tier.
Power Attack -2/
6 You can subtract from your attack roll to add to your damage.
Power Attack [Mythic] Use 1 power to eliminate attack penalties of Power attack for 1 min.
Recuperation (Ex) Fully heal after 8 hrs rest, use 1 power and 1 hr to heal half and restore all non-mythic abilities.
Share Spells with Eidolon (Ex) Your spells ignore type restrictions for Eidolon and it can recieve your personal spells.
Shielded Meld (Ex) At 4th level, whenever the synthesist is fused with his eidolon, he gains a +2 shield bonus to his Armor Class and a +2 circumstance bonus on his saving throws. This ability replaces shield ally.

At 12th level, whenever the synthesist is fused wit
Summon Monster III (9/day) (Sp) Standard action summon lasts minutes, but only 1 active at a time and can’t use with eidolon.
Surge (1d6) (Su) Use 1 power to increase any d20 roll by the listed amount.
Wild Arcana (Su) Use 1 power, cast an arcane spell from your class list at +2 CL (doesn’t need to be known/mem).

Bio:

Example Character

Thria

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